ModEnc is currently in Maintenance Mode: Changes could occur at any given moment, without advance warning.

RadLevel: Difference between revisions

From ModEnc
Jump to navigation Jump to search
Nighthawk200 (talk | contribs)
m Template Updated
Testid123 (talk | contribs)
mNo edit summary
Line 9: Line 9:
|rp=yes
|rp=yes
}}
}}
Specifies the level of radiation this weapon creates over the warhead's area of effect. See [<tt>[[Radiation]]</tt>] for more radiation details.
Specifies the level of radiation this weapon creates over the warhead's area of effect. See [<tt>[[Radiation]]</tt>] for more radiation details.
==Bugs==
*Excessive <font style="color:green">RadLevel</font> will result in strange results, such as incorrect radiation colors. and the duration of the radiation disappears quickly.<br>[[File:RadLevel glitch.png]]<br>

Revision as of 07:14, 30 November 2024

Tiberian Dawn The Covert Operations Red Alert Counterstrike Aftermath Tiberian Sun Firestorm HyperPatch Red Alert 2 Yuri's Revenge Ares Generals Zero Hour Tiberium Wars Kane's Wrath
Flag: RadLevel
File(s): Rules(md).ini
Values: integers (presumably unsigned)
Default: 0
Applicable to: Weapons


Specifies the level of radiation this weapon creates over the warhead's area of effect. See [Radiation] for more radiation details.

Bugs

  • Excessive RadLevel will result in strange results, such as incorrect radiation colors. and the duration of the radiation disappears quickly.