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==On Maps==
{{Flag
{{DeeZireInclusion}}
|name={{PAGENAME}}
Simple flag which can be set to 'yes' or 'no' and determines whether or not Ore will grow, independently of whether or not there are any Ore Mines present on the map. The rate of Tiberium growth is determined in the RULES file by the GrowthRate= statement in the [General] section, and is set to the average minutes between growth, and also in the [Tiberiums] section - each type has the Growth= and GrowthPercentage= statements which determine the rate at which it grows.
|files={{Categ|ini=rules}}, {{Categ|Maps}}
|types={{Categ|General}}, {{Categ|MultiplayerDefaults}}, {{Categ|MultiplayerDialogSettings}}, {{Categ|SpecialFlags}}
|values={{values|booleans}}
|ts=yes
|fs=yes
|hp=yes
|ra2=no
|yr=no
}}
{{obsolete|{{ts}} through {{yr}}|TiberiumGrows in [General]}}


==In {{rules}}==
Simple flag which determines whether or not [[Tiberium]]/Ore is allowed to [[Growth|grow]] (not to be confused with [[spread]]). The rate and probability of growth are determined by the {{f|Growth|link}} and {{f|GrowthPercentage|link}} flags, respectively, of the [[Tiberiums|Tiberium/ore type]].
{{DeeZireInclusion}}
 
Can be set to 'yes' or 'no' and determines whether or not Ore re-grows over time at the rate determined by GrowthRate=.
Although TiberiumGrows is listed in and read from {{s|General|link}}, this value is overwritten by the in-game multiplayer dialog.

Revision as of 10:37, 8 February 2020

Tiberian Dawn The Covert Operations Red Alert Counterstrike Aftermath Tiberian Sun Firestorm HyperPatch Red Alert 2 Yuri's Revenge Ares Generals Zero Hour Tiberium Wars Kane's Wrath
Flag: TiberiumGrows
File(s): rules(md).ini, Maps
Values: Boolean values: yes or no, true or false, 1 or 0
Applicable to: General, MultiplayerDefaults, MultiplayerDialogSettings, SpecialFlags


Logic related to TiberiumGrows in [General], as a whole or in part, is obsolete in Tiberian Sun through Yuri's Revenge.

Simple flag which determines whether or not Tiberium/Ore is allowed to grow (not to be confused with spread). The rate and probability of growth are determined by the Growth and GrowthPercentage flags, respectively, of the Tiberium/ore type.

Although TiberiumGrows is listed in and read from [General], this value is overwritten by the in-game multiplayer dialog.