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Enslaves: Difference between revisions
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*Even if you specify name <b>[[InfantryTypes]]</b> that do not exist, such as <b>Enslaves=Yuri1</b> | *Even if you specify name <b>[[InfantryTypes]]</b> that do not exist, such as <b>Enslaves=Yuri1</b> | ||
tags <b>Enslaves</b> will work as expected, along with [[InfantryTypes]] that do not contain images. There is no information and <b>{{f|Locomotor|{4A582747-9839-11d1-B709-00A024DDAFD1}|Link}}. | tags <b>Enslaves</b> will work as expected, along with [[InfantryTypes]] that do not contain images. There is no information and <b>{{f|Locomotor|{4A582747-9839-11d1-B709-00A024DDAFD1}|Link}}. | ||
==See Also== | |||
[[SlavesFreeSound]] | |||
[[SlavesNumber]] | |||
[[SlaveRegenRate]] | |||
[[SlaveReloadRate]] |
Revision as of 02:11, 29 July 2024
Flag: | Enslaves |
File(s): | rules(md).ini |
Values: | ERROR – No value types set! Please edit this page and fix the Flag template! |
This entry was copied from DeeZire's Red Alert 2 and Yuris Revenge INI Editing Guide for the sake of completeness. As it is not our intention to rip off DeeZire's work, this article is subject to a re-write and update with the latest community knowledge. For further information, please read Inclusion of The Guide. |
Specifies the InfantryType that this object 'enslaves'. The units enslaved by this object are 'freed' when the object itself is destroyed.
(Yuri's Revenge Only)
Bugs/Side-Effects/Unexpected Limitations
- Even if you specify name InfantryTypes that do not exist, such as Enslaves=Yuri1
tags Enslaves will work as expected, along with InfantryTypes that do not contain images. There is no information and Locomotor={4A582747-9839-11d1-B709-00A024DDAFD1}.