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BuildingDrop: Difference between revisions

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Crimsonum (talk | contribs)
Un-DeeZire'd
 
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{{DeeZireInclusion}}<br />
{{Flag
This specifies the sound to make when a unit deploys into a structure. Appears to be a duplication of BuildingSlam= as I haven't noticed any difference in use between the two. Can be any sound as defined in the SOUND.INI file.
|name={{PAGENAME}}
|files={{Categ|ini=rules}}
|values={{values|string|[[Sounds]]}}
|default=<none>
|types={{Categ|AudioVisual}}
|ts=yes
|fs=yes
|hp=yes
|ra2=yes
|yr=yes
|ares=yes
}}
 
Specifies the sound to play when a building is deployed to the battlefield. This is used both when a building is placed down (from the sidebar) and when a vehicle deploys into a building.
 
== See Also ==
* [[BuildingSlam]]

Latest revision as of 12:51, 3 January 2023

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Flag: BuildingDrop
File(s): rules(md).ini
Values: Strings: Normal text. (Limited to: Sounds)
Default: <none>
Applicable to: AudioVisual


Specifies the sound to play when a building is deployed to the battlefield. This is used both when a building is placed down (from the sidebar) and when a vehicle deploys into a building.

See Also