ModEnc is currently in Maintenance Mode: Changes could occur at any given moment, without advance warning.

WallBuildSpeedCoefficient: Difference between revisions

From ModEnc
Jump to navigation Jump to search
No edit summary
 
Crimsonum (talk | contribs)
No edit summary
Line 1: Line 1:
{{DeeZireInclusion}}<br />
{{Flag
Coefficient applied to the build speed of walls in relation to other structures, which is used to make walls build quicker or slower in relation to the side's normal build speed for structures.
|name={{PAGENAME}}
|files={{Categ|Rules(md).ini}}
|values={{values|float}}
|types={{Categ|General}}
|ts=yes
|fs=yes
|ets=yes
|ra2=yes
|yr=yes
|rp=yes
}}
 
Coefficient applied to the build speed of buildings with {{TTL|Wall|yes}} in relation to other structures, which is used to make walls build quicker or slower in relation to the side's normal build speed for structures.

Revision as of 14:59, 19 February 2009

Tiberian Dawn The Covert Operations Red Alert Counterstrike Aftermath Tiberian Sun Firestorm HyperPatch Red Alert 2 Yuri's Revenge Ares Generals Zero Hour Tiberium Wars Kane's Wrath
Flag: WallBuildSpeedCoefficient
File(s): Rules(md).ini
Values: Floating point values: Any decimal number (clearer range should be added in Template:Values).
Applicable to: General


Coefficient applied to the build speed of buildings with Template:TTL in relation to other structures, which is used to make walls build quicker or slower in relation to the side's normal build speed for structures.