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{{ | {{Flag | ||
|values={{Values|boolean}} | |||
|default=true on [[InfantryTypes]], false on others | |||
|types={{Categ|Technoes}} | |||
|ra2=yes | |||
|yr=yes | |||
}} | |||
* Kills this TechnoType instead of Iron Curtaining it. Uses {{sl|CombatDamage|C4Warhead}} and the TechnoType's {{TTL|Strength}} for Damage. | |||
** [[InfantryTypes]] are hard coded to always die from Iron Curtain regardless of this flag's value. | |||
* Prevents this TechnoType from being a valid target for weapons with {{TTL|IsLocomotor|yes}} warheads. | |||
* If the TechnoType with this flag also has {{TTL|Naval|yes}} set, it uses the Squid-like behaviour for Parasite instead of Terror Drone-like. | |||
* Kills this TechnoType when exposed to the ChronoSphere, unless it also has {{TTL|Teleporter|yes}}. Again, uses C4Warhead and Strength. | |||
* If another TechnoType targeting this object has {{TTL|NavalTargeting|ORGANIC_SECONDARY}} and this object is in the water, makes the attacker use the Secondary weapon for attacking it. | |||
* A TechnoType with this flag set and both {{TTL|Underwater|yes}} and {{TTL|SelfHealing|yes}} set uses its {{TTL|GuardRange}} instead of the larger of its two first weapons' {{TTL|Range}}s for scanning for targets. | |||
* Makes this VehicleType be affected by the Tech Hospital's Auto-Heal instead of Tech Machine Shop's Auto-Repair. | |||
** Applies the Infantry styled Auto-Heal pip (red cross) to this VehicleType if possible. |
Revision as of 18:35, 13 May 2009
Flag: | Organic |
File(s): | rules(md).ini |
Values: | Boolean values: yes or no, true or false, 1 or 0 |
Default: | true on InfantryTypes, false on others |
Applicable to: | TechnoTypes:
AircraftTypes, BuildingTypes, InfantryTypes and VehicleTypes |
- Kills this TechnoType instead of Iron Curtaining it. Uses [CombatDamage]→C4Warhead= and the TechnoType's Template:TTL for Damage.
- InfantryTypes are hard coded to always die from Iron Curtain regardless of this flag's value.
- Prevents this TechnoType from being a valid target for weapons with Template:TTL warheads.
- If the TechnoType with this flag also has Template:TTL set, it uses the Squid-like behaviour for Parasite instead of Terror Drone-like.
- Kills this TechnoType when exposed to the ChronoSphere, unless it also has Template:TTL. Again, uses C4Warhead and Strength.
- If another TechnoType targeting this object has Template:TTL and this object is in the water, makes the attacker use the Secondary weapon for attacking it.
- A TechnoType with this flag set and both Template:TTL and Template:TTL set uses its Template:TTL instead of the larger of its two first weapons' Template:TTLs for scanning for targets.
- Makes this VehicleType be affected by the Tech Hospital's Auto-Heal instead of Tech Machine Shop's Auto-Repair.
- Applies the Infantry styled Auto-Heal pip (red cross) to this VehicleType if possible.