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Bouncer: Difference between revisions

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Starkku (talk | contribs)
Created the page.
 
Vinifera7 (talk | contribs)
m Better wording and minor templating edit
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{{flag
{{flag
|files={{Categ|Art(md).ini}}
|files={{Categ|ini=art}}
|values={{values|boolean}}
|values={{values|bool}}
|types={{Categ|Animations}}
|types={{Categ|Animations}}
|default=no
|default=no
Line 14: Line 14:
}}
}}


Setting this to 'yes' tells the game to use debris behaviour for this animation and enables use of flags controlling said behaviour on this animation.
This flag determines whether an animation should have special debris behaviour. If set to yes, specifics of this behaviour can be controlled with several additional flags:


==See also==
*{{f|IsMeteor|link}}
*{{f|Elasticity|link}}
*{{f|Elasticity|link}}
*{{f|MaxXYVel|link}}
*{{f|MaxXYVel|link}}
Line 24: Line 22:
*{{f|SpawnCount|link}}
*{{f|SpawnCount|link}}
*{{f|ExpireAnim|link}}
*{{f|ExpireAnim|link}}
==See also==
*{{f|IsMeteor|link}}

Revision as of 00:00, 10 January 2012

Tiberian Dawn The Covert Operations Red Alert Counterstrike Aftermath Tiberian Sun Firestorm HyperPatch Red Alert 2 Yuri's Revenge Ares Generals Zero Hour Tiberium Wars Kane's Wrath
Flag: Bouncer
File(s): art(md).ini
Values: Boolean values: yes or no, true or false, 1 or 0
Default: no
Applicable to: Animations


This flag determines whether an animation should have special debris behaviour. If set to yes, specifics of this behaviour can be controlled with several additional flags:

See also