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GrowthRate: Difference between revisions
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{{ | {{Flag | ||
Number of minutes to elapse between Ore growth if TiberiumGrows | |name={{PAGENAME}} | ||
|files={{Categ|ini=rules}} | |||
|values={{Values|float}} | |||
|types={{Categ|General}} | |||
|ra=yes | |||
|cs=yes | |||
|am=yes | |||
|ts=yes | |||
|fs=yes | |||
|ra2=yes | |||
|yr=yes | |||
|tsobsolete=yes | |||
}} | |||
==In {{ra}}, {{cs}} and {{am}}== | |||
Number of minutes to elapse between Ore growth if {{f|TiberiumGrows|link}} is enabled in the [[MultiplayerDialogSettings]] section. | |||
==In {{ts}}, {{ra2}} and {{yr}}== | |||
This flag is still read by the engine but has no code tied to it. Tiberium/ore growth is now controlled by the {{f|Growth|link}} flag of each [[Tiberiums|Tiberium/ore type]]. |
Revision as of 19:36, 1 July 2019
Flag: | GrowthRate |
File(s): | rules(md).ini |
Values: | Floating point values: Any decimal number (clearer range should be added in Template:Values). |
Applicable to: | General |
Logic related to GrowthRate, as a whole or in part, is obsolete in Tiberian Sun, Red Alert 2 and/or Yuri's Revenge. |
In Red Alert, Counterstrike and Aftermath
Number of minutes to elapse between Ore growth if TiberiumGrows is enabled in the MultiplayerDialogSettings section.
In Tiberian Sun, Red Alert 2 and Yuri's Revenge
This flag is still read by the engine but has no code tied to it. Tiberium/ore growth is now controlled by the Growth flag of each Tiberium/ore type.