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MinDebris: Difference between revisions
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EvilRenegade (talk | contribs) m Replacing Template:TTL with Template:F. |
RA2/YR flag only |
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|default=0 | |default=0 | ||
|types={{Categ|Warhead|Warheads}}, {{Categ|VehicleTypes}} | |types={{Categ|Warhead|Warheads}}, {{Categ|VehicleTypes}} | ||
|ra2=yes | |ra2=yes | ||
|yr=yes | |yr=yes | ||
| | |ares=yes | ||
}} | }} | ||
Revision as of 11:43, 20 March 2024
Flag: | MinDebris |
File(s): | Rules(md).ini |
Values: | integer |
Default: | 0 |
Applicable to: | Warheads, VehicleTypes |
On a VehicleType
When this VehicleType is destroyed, it will spawn a random number of debris from the [General] → ExplosiveVoxelDebris list , or the DebrisTypes list on the unit, if that is set. The random number is picked from the interval [ MinDebris; MaxDebris ] (inclusive).
On a Warhead
Note: This section is for YR only.
When this warhead detonates, it will spawn a random number of debris from the [General] → MetallicDebris list at the impact point. The random number is picked from the interval [ MinDebris; MaxDebris ] (inclusive).