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This flag specifies the weapon which replaces the object's <tt>[[Secondary]]=</tt> when the object reaches "Elite" stage.
This flag specifies the weapon which replaces the object's <tt>[[Secondary]]=</tt> when the object reaches "Elite" stage.
{{Bugs}}
*If there is no '''[[Secondary]]''' but there is '''EliteSecondary''' Weapons from '''EliteSecondary''' also function normally.

Revision as of 15:13, 27 June 2024

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Flag: EliteSecondary
File(s): Rules(md).ini
Values: Strings (Names of Weapons)
Default: none
Applicable to: InfantryTypes, VehicleTypes, AircraftTypes, BuildingTypes


This flag specifies the weapon which replaces the object's Secondary= when the object reaches "Elite" stage.

Bugs/Side-Effects/Unexpected Limitations

  • If there is no Secondary but there is EliteSecondary Weapons from EliteSecondary also function normally.