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Difference between revisions of "FireOnce"

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If set, the weapon will only fire once instead of continuously. Used for Crazy Ivan and Psi Corps deployment. An [[Internal Error]] will occur if an [[AircraftType]] uses a weapon with this set to 'yes'.
 
If set, the weapon will only fire once instead of continuously. Used for Crazy Ivan and Psi Corps deployment. An [[Internal Error]] will occur if an [[AircraftType]] uses a weapon with this set to 'yes'.
 
{{Bugs}}
 
{{Bugs}}
*This tag will be ignored if used with [[VehicleTypes]] with tag {{f|Deployer|yes|Link}}, {{f|DeployFire|yes|Link}} where [[Secondary]],[[EliteSecondary]] has {{f|AreaFire|yes|Link}}.
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*If used with [[VehicleTypes]] with tag {{f|Deployer|yes|Link}}, {{f|DeployFire|yes|Link}} where [[Secondary]],[[EliteSecondary]] has {{f|AreaFire|yes|Link}}
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Won't attack just 1 time and then stop. but will slow down in the attack down a little.

Revision as of 08:55, 27 July 2024

Tiberian Dawn The Covert Operations Red Alert Counterstrike Aftermath Tiberian Sun Firestorm HyperPatch Red Alert 2 Yuri's Revenge Ares Generals Zero Hour Tiberium Wars Kane's Wrath
Flag: FireOnce
File(s): Rules(md).ini
Values: boolean
Default: no
Applicable to: Weapons


If set, the weapon will only fire once instead of continuously. Used for Crazy Ivan and Psi Corps deployment. An Internal Error will occur if an AircraftType uses a weapon with this set to 'yes'.

Cc alert.png Bugs/Side-Effects/Unexpected Limitations

Won't attack just 1 time and then stop. but will slow down in the attack down a little.