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CreateSound: Difference between revisions
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|special= | |special= | ||
|default= | |default= | ||
|types={{Categ|InfantryTypes}}, {{Categ|VehicleTypes}}, {{Categ|AircraftTypes}} | |types={{Categ|InfantryTypes}}, {{Categ|VehicleTypes}}, {{Categ|AircraftTypes}},{{Categ|BuildingTypes}} | ||
|ts=yes | |ts=yes | ||
|fs=yes | |fs=yes |
Revision as of 14:26, 25 September 2024
Flag: | CreateSound |
File(s): | rules(md).ini |
Values: | Strings: Normal text. (Limited to: Valid 'global' type sound names) |
Applicable to: | InfantryTypes, VehicleTypes, AircraftTypes,BuildingTypes |
Specifies the sound this object makes when it is built or trained. As this is always a 'global' type sound, it is used to warn all players on the map that this unit has been created. The sound must be a valid entry listed in the SoundList section of sound(md).ini.