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RadDurationMultiple: Difference between revisions
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|values=unsigned integers | |values=unsigned integers | ||
|default=1 | |default=1 | ||
|special= -1 to -2147483648 | |||
|types={{Categ|Radiation|[Radiation]}}, {{Categ|Weapon|Weapons}} in RP 1.07 or greater | |types={{Categ|Radiation|[Radiation]}}, {{Categ|Weapon|Weapons}} in RP 1.07 or greater | ||
|ra2=yes | |ra2=yes | ||
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==Note== | ==Note== | ||
*A value less than '''1''' cannot be specified. (YR {{f|IE|0065B73F|link}}) | *A value less than '''1''' cannot be specified. (YR {{f|IE|0065B73F|link}}) | ||
===Special Values=== | |||
[[IE]] does not occur, instead the color of the radiation blinks (but the damage from the radiation lasts until the radiation effect actually wears off). |
Revision as of 04:22, 1 January 2025
Flag: | RadDurationMultiple |
File(s): | Rules(md).ini |
Values: | unsigned integers |
Special Values: | -1 to -2147483648 |
Default: | 1 |
Applicable to: | [Radiation], Weapons in RP 1.07 or greater |
All weapons with RadLevel= create 'radiation sites' when fired. The site's lifetime depends on this flag, and is equal to RadLevel * RadDurationMultiple (in frames).
Note
- A value less than 1 cannot be specified. (YR IE=0065B73F)
Special Values
IE does not occur, instead the color of the radiation blinks (but the damage from the radiation lasts until the radiation effect actually wears off).