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SuperLowPowerDamaged: Difference between revisions

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DeathFish (talk | contribs)
Created page with "{{Flag |name={{PAGENAME}} |files={{Categ|Art(md).ini}} |values={{Values|bool}} |default=yes |types={{categ|BuildingTypes}} |yr=yes }} Defines the SuperAnimThree animation to use for when this building is lowpower, but damaged to or below the ConditionYellow threshold. See SuperLowPower for more information on building SuperWeapon LowPower animations. ==See Also== LowPower LowPowerDamaged"
 
Testid123 (talk | contribs)
mNo edit summary
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|name={{PAGENAME}}
|name={{PAGENAME}}
|files={{Categ|Art(md).ini}}
|files={{Categ|Art(md).ini}}
|values={{Values|bool}}
Strings (names of [[Animations]])
|default=yes
|default=none
|types={{categ|BuildingTypes}}
|types={{categ|BuildingTypes}}
|yr=yes
|yr=yes

Revision as of 05:21, 2 January 2025

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Flag: SuperLowPowerDamaged
File(s): Art(md).ini

Strings (names of Animations)

Values: ERROR – No value types set! Please edit this page and fix the Flag template!
Default: none
Applicable to: BuildingTypes


Defines the SuperAnimThree animation to use for when this building is lowpower, but damaged to or below the ConditionYellow threshold. See SuperLowPower for more information on building SuperWeapon LowPower animations.

See Also

LowPower LowPowerDamaged