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ShroudRate: Difference between revisions
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EvilRenegade (talk | contribs) m Adding revision category for pages potentially improperly "converted". |
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Determines the delay, in minutes, between each shroud creep process (0 means no shadow creep). It is a good idea to set this to '0' unless you are going to make use of the shroud (for example in a multiplayer game mode) as doing so will speed up the game slightly. | Determines the delay, in minutes, between each shroud creep process (0 means no shadow creep). It is a good idea to set this to '0' unless you are going to make use of the shroud (for example in a multiplayer game mode) as doing so will speed up the game slightly. | ||
[[Category:Review for fake conversion and revert if necessary]] |
Latest revision as of 20:19, 20 April 2025
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Flag: | ShroudRate |
File(s): | Rules(md).ini |
Values: | Signed integers: All whole numbers from -2147483648 to 2147483647; in rare cases, only from -32768 to 32767. |
Default: | 4 |
Applicable to: | AudioVisual,General(Ra1 Only) |
Determines the delay, in minutes, between each shroud creep process (0 means no shadow creep). It is a good idea to set this to '0' unless you are going to make use of the shroud (for example in a multiplayer game mode) as doing so will speed up the game slightly.