ModEnc is currently in Maintenance Mode: Changes could occur at any given moment, without advance warning.
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- 19:00, 8 July 2021 (diff | hist) . . (+520) . . N Lighting (Created page with "This section of a map file controls the lighting of the map. Here's an example: [Lighting] Red=1.000000 Blue=0.800000 Green=0.800000 Level=0.032000 Ground=0.000000 Ion...")
- 18:50, 8 July 2021 (diff | hist) . . (0) . . Preview (It's -Pack, not -Data) (current)
- 18:47, 8 July 2021 (diff | hist) . . (+1,001) . . N Header (Created page with "If making single-player maps for Yuri's Revenge, double-check NumberStartingLocations is 0 Memory corruption will result in crashes with EIP [https://modenc.renegadeproje...") (current)
- 15:33, 6 July 2021 (diff | hist) . . (+87) . . m NewTheater (RA2 only takes G, N, C like TS, YR also takes Y. Ares DLL is what allows it for all prefixes.) (current)
- 10:47, 6 July 2021 (diff | hist) . . (+633) . . Internal Error/YR (→List of known Internal Error EIPs for Yuri's Revenge 1.001)
- 10:51, 30 June 2021 (diff | hist) . . (+68) . . AltCameo (Cameos can be longer than 8 characters) (current)
- 19:27, 29 June 2021 (diff | hist) . . (+100) . . AllowBurrowing
- 19:27, 29 June 2021 (diff | hist) . . (+700) . . MovementZone
- 19:27, 29 June 2021 (diff | hist) . . (+117) . . Locomotor (→Available Locomotor CLSIDs)
- 00:19, 29 June 2021 (diff | hist) . . (+99) . . m TurretAnim (codez)
- 12:00, 24 June 2021 (diff | hist) . . (+131) . . Morphable
- 11:16, 24 June 2021 (diff | hist) . . (+185) . . N AllowTiberium (Created page with "As it says on the tin; allows or disallows the placement or spawning of Tiberiums on this TileSet. Default is false/no. Affects ore/gem placement via map ed...")
- 11:09, 24 June 2021 (diff | hist) . . (+340) . . N AllowBurrowing (Created page with "As it says on the tin; if yes allows unit with Subterranean Locomotor to dig in and out, if no they're not allowed to do that. Default for this is true/yes. Note this ha...")
- 17:00, 23 June 2021 (diff | hist) . . (+4) . . m OverlayPack (Linking) (current)
- 18:11, 20 June 2021 (diff | hist) . . (+371) . . ModEnc:Community Portal (This is just sad...)
- 09:53, 14 June 2021 (diff | hist) . . (+1,002) . . Adding A Song (New Section: Format Factory) (current)
- 09:24, 14 June 2021 (diff | hist) . . (+79) . . m Adding A Song (→Step Two:: brackets are allowed.)
- 11:50, 12 June 2021 (diff | hist) . . (+587) . . Powerups (re-ordered list, added some info regarding which crates actually play an animation upon collection and something about explosions.)
- 08:11, 8 June 2021 (diff | hist) . . (+309) . . DistributedFire
- 16:44, 7 June 2021 (diff | hist) . . (+17) . . Cameo (current)
- 10:47, 6 June 2021 (diff | hist) . . (+99) . . WaterBound (→See also) (current)
- 10:43, 6 June 2021 (diff | hist) . . (+43) . . Naval
- 15:17, 29 May 2021 (diff | hist) . . (+113) . . m Locomotor (→Available Locomotor CLSIDs: chk it yourself. Ship Locomotor)
- 07:43, 29 May 2021 (diff | hist) . . (-55) . . Spawned (How did this remain so wrong for so long..?) (current)
- 15:36, 28 May 2021 (diff | hist) . . (+103) . . m Locomotor (→Available Locomotor CLSIDs: Terror Drone does not use Mech Locomotor, it uses regular Drive Locomotor!)
- 14:23, 20 May 2021 (diff | hist) . . (0) . . Template:Values (4294967296 rolls over to 0. Use 4294967295 instead if you feel you need to.)
- 11:29, 20 May 2021 (diff | hist) . . (+200) . . DeaccelerationFactor (Needs Accelerates=yes (default))
- 11:29, 20 May 2021 (diff | hist) . . (+182) . . AccelerationFactor (Needs Accelerates=yes (default))
- 08:25, 19 May 2021 (diff | hist) . . (+134) . . Naval (→On BuildingTypes: prevents BuildingType from placed on non-Water)
- 22:01, 15 May 2021 (diff | hist) . . (+323) . . MovementZone (hit that diff button and dbl-chk. Oh who am I kidding. No-one reads or re-chks if Crusher allows subterranean movement after 11 tiles.)
- 22:48, 10 May 2021 (diff | hist) . . (+419) . . Internal Error/YR (004D81DA is Tube-related. Exit coord invalid/undefined.)
- 16:42, 4 May 2021 (diff | hist) . . (+30) . . Adding A Song (→Step Two:: metadata)
- 11:08, 4 May 2021 (diff | hist) . . (+474) . . IsTrain (current)
- 11:21, 27 April 2021 (diff | hist) . . (+318) . . IsTrain (Footage of trains being trains. Not intended as shilling/self-promotion, but unless you have better footage...)
- 08:22, 11 April 2021 (diff | hist) . . (+252) . . MovementZone (Amphibious is only movementZone that allows units to dock with land and water {{UnitRepair|yes|link}})
- 09:31, 10 April 2021 (diff | hist) . . (+229) . . N Tiled (please fix.)
- 18:39, 9 April 2021 (diff | hist) . . (+89) . . m Locomotor (→Available Locomotor CLSIDs: subterranean locomotor will need MovementZone=Subterannean to be used.)
- 21:24, 24 March 2021 (diff | hist) . . (+140) . . Internal Error/YR (007C9B92: INI parser cuts off action at column 512)
- 19:16, 22 March 2021 (diff | hist) . . (+223) . . Internal Error/YR (00629FE7 - Parasite weapon and/or unit improperly configured.)
- 12:30, 20 March 2021 (diff | hist) . . (+172) . . ClearAllWeapons (This is used on some civie buildings in RA2Sov01.) (current)
- 16:04, 8 March 2021 (diff | hist) . . (+142) . . Internal Error/YR (→List of known Internal Error EIPs for Yuri's Revenge 1.001: 004AEE5A is related to missionmd.ini)
- 17:25, 2 March 2021 (diff | hist) . . (+3) . . m DistributedWeaponFire (Linking) (current)
- 09:55, 2 March 2021 (diff | hist) . . (+418) . . IsTrain (Trains can turn just like regular vehicles if possible, except they'll never do a full 180°. Also, don't do hover trains unless you know what you're doing.)
- 09:42, 2 March 2021 (diff | hist) . . (+245) . . m Locomotor (→Available Locomotor CLSIDs: Hover trains: don't do it via Locomotor unless you really know what you're doing.)
- 22:39, 1 March 2021 (diff | hist) . . (+120) . . N Digest (Created page with "This section is usually at the bottom of a map. It's supposedly "just a checksum generated by the game or final alert".")
- 13:46, 20 February 2021 (diff | hist) . . (+281) . . m Locomotor (→Available Locomotor CLSIDs: high speeds + Hover Locomotor = interesting side-effects.)
- 23:41, 12 February 2021 (diff | hist) . . (+208) . . Internal Error/YR (00529A14)
- 11:44, 11 January 2021 (diff | hist) . . (0) . . m Theatres (→Available Theatres: RA2 reads Generic just fine; Ctrl+F *PARS01* and *PARS11* in XCC Mixer) (current)
- 11:41, 11 January 2021 (diff | hist) . . (+1,093) . . Reserved Mix Files (OmegaBolt's Terrain sets now included here. Shouldn't we also put in links to those MIXs?) (current)
- 12:54, 25 December 2020 (diff | hist) . . (+375) . . AIGenerals (There was a thread on PPM regarding the topic, by CCHyper. linked here. Please make it easier to read....) (current)
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