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ProductionAnim
Flag: | ProductionAnim |
File(s): | Art(md).ini |
Values: | Strings: Normal text. (Limited to: Animations) |
Default: | none |
Applicable to: | BuildingTypes |
Productions animations (production anims for short) are special animations that play whenever certain buildings are producing something, e.g. when a construction yard produces a building or a war factory produces a unit. Unlike pre-production anims, production anims are used and fully functional in Red Alert 2.
A test on con. yards, barracks, war factories, airpads, repair depots, and refineries in Red Alert 2 shows that:
- Construction yards play this animation once every time a building is created
- War factories play this animation once every time a vehicle is created
- Refineries play this animation once every time a harvester docks. The harvester will be unable to leave until the animation has finished playing.
- Repair depots do nothing (SpecialAnim is used instead)
- Barracks do nothing
- Airpads do nothing