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ConsideredAircraft

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Flag: ConsideredAircraft
File(s): Rules(md).ini
Values: Boolean values: yes or no, true or false, 1 or 0
Default: no
Applicable to: VehicleTypes,AircraftTypes


Should be used only on AircraftTypes and is used to distinguish them from AircraftTypes which have MissileSpawn=yes set so that the game does not allow objects to get confused when conducting their threat scan.
Also used to indicate that the object is actually a 'true' aircraft rather than a flying bullet type, and to ensure the game produces this object from the correct 'doors' on the Weapons Factories (i.e. should it emerge from the front or from the roof).

Note