ModEnc is currently in Maintenance Mode: Changes could occur at any given moment, without advance warning.

ParticlesPerCoord

From ModEnc
Revision as of 20:15, 2 May 2021 by Crimsonum (talk | contribs) (Un-Deezire'd)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigation Jump to search
Tiberian Dawn The Covert Operations Red Alert Counterstrike Aftermath Tiberian Sun Firestorm HyperPatch Red Alert 2 Yuri's Revenge Ares Generals Zero Hour Tiberium Wars Kane's Wrath
Flag: ParticlesPerCoord
File(s): Rules(md).ini
Values: Floating point values: Any decimal number (clearer range should be added in Template:Values).
Applicable to: ParticleSystems


Specifies the number of particles to spawn per railgun helix coordinate, i.e. how densely the particles should spawn along the helix.

Note: Only applicable to particle systems with BehavesLike=Railgun.