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Show new changes starting from 11:01, 9 November 2024
 
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8 November 2024

     10:43  Explosion diffhist Starkku talk contribs (Added a note about special case for Explosion for VehicleTypes)

7 November 2024

N    00:39  AlliedSolidTransparency diffhist Testid123 talk contribs (Created page with "{{Flag |name={{PAGENAME}} |files={{Categ|Rules(md).ini}} |values={{Values|bool}} |default=no |types={{categ|CombatDamage}} |ares=yes |aresflag=yes }} Whether buildings of allied players are considered transparent for firing through them even if solid. If '''yes''', owning players and their allies can fire through a building without the bullet hitting it.")
N    00:37  SolidHeight diffhist Testid123 talk contribs (Created page with "{{Flag |name={{PAGENAME}} |files={{Categ|Rules(md).ini}} |values={{Values|integer}} |default=0 |types={{categ|BuildingTypes}} |ares=yes |aresflag=yes }} How tall the solid part of the building is considered to be, measured in cells '''(each cell has a height of 256 leptons)''', so buildings with a large amount of clear space near their top can allow projectiles to fly through that space. Negative values '''(e.g. -1)''' tell the game to consider the building’s full Heig...")
N    00:35  SolidLevel‎‎ 2 changes history [Testid123‎ (2×)]
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00:35 (cur | prev) Testid123 talk contribs
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00:33 (cur | prev) Testid123 talk contribs (Created page with "{{Flag |name={{PAGENAME}} |files={{Categ|Rules(md).ini}} |values={{Values|integer}} |default=0 |types={{categ|Projectile}} |ares=yes |aresflag=yes }} The highest level of solidity this projectile will consider as easily destructible when targeting. If a Solid Building with a solidity level of this or lower is in the way to the actual target, the unit will fire anyhow, first destroying all obstacles. If it is lower than the building’s level, then the unit cannot fire an...")
N    00:28  SubjectToBuildings diffhist Testid123 talk contribs (Created page with "{{Flag |name={{PAGENAME}} |files={{Categ|Rules(md).ini}} |values={{Values|bool}} |default=no |types={{categ|Projectile}} |ares=yes |aresflag=yes }} Whether or not this projectile can be blocked by solid buildings.")

6 November 2024

 m   13:46  SpawnsParticle diffhist Testid123 talk contribs

3 November 2024

 m   15:16  TurretRotateSound diffhist Testid123 talk contribs
 m   04:33  SpeedInfantryMult‎‎ 3 changes history [Testid123‎ (3×)]
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04:33 (cur | prev) Testid123 talk contribs
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04:20 (cur | prev) Testid123 talk contribs
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03:13 (cur | prev) Testid123 talk contribs
 m   04:00  SpeedUnitsMult diffhist Testid123 talk contribs
 m   03:49  SpeedAircraftMult diffhist Testid123 talk contribs
 m   02:54  LeadershipRating diffhist Testid123 talk contribs
 m   02:43  VoiceEnter diffhist Testid123 talk contribs