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AutoRepel

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Revision as of 10:21, 19 December 2024 by Testid123 (talk | contribs) (Created page with "{{Flag |name={{PAGENAME}} |files={{Categ|Rules(md).ini}} |values={{Values|bool}} |default=no |types={{categ|CombatDamage}} |ares=yes |aresflag=yes }} Whether AI players will consider civilian units attacking allied objects as enemy when auto-acquiring targets. This makes units nearby help protect against an offender. Otherwise, only the attacked unit retaliates. ==See Also== *PlayerAutoRepel")
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Flag: AutoRepel
File(s): Rules(md).ini
Values: Boolean values: yes or no, true or false, 1 or 0
Default: no
Applicable to: CombatDamage

This flag is part of Ares. Do not use it without Ares installed.



Whether AI players will consider civilian units attacking allied objects as enemy when auto-acquiring targets. This makes units nearby help protect against an offender. Otherwise, only the attacked unit retaliates.

See Also