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RequiredHouses

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Revision as of 15:55, 7 January 2025 by Testid123 (talk | contribs)
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Flag: RequiredHouses
File(s): rules(md).ini
Values: Comma-separated list of strings. (Limited to: Countries, maximum of 32 entries)
Default: none
Applicable to: TechnoTypes:

AircraftTypes, BuildingTypes, InfantryTypes and VehicleTypes



Lists the specific houses which have exclusive rights to build this object. The object cannot be built even if other houses capture the appropriate Prerequisite= and acquire the relevant TechLevel= required to construct it.


Editor's note: "unsetting" this tag by overriding it using RequiredHouses=<none> or just leaving the RequiredHouses= list empty under the unit's section in a map (or in an INI loaded with Ares' #include) will not work. In such a case all Countries must be listed under RequiredHouses= (or better in Ares' #include case, have the flag removed from base rules entirely) before every Country is eligible to build this TechnoType. This is not quite valid for ForbiddenHouses, however. <none> will do the trick there and unset the base rules' list, but an empty list will not do anything.