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ElitePrimary

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Revision as of 17:01, 17 January 2025 by Testid123 (talk | contribs)
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Flag: ElitePrimary
File(s): Rules(md).ini
Values: Strings (Names of Weapons)
Default: none
Applicable to: InfantryTypes, VehicleTypes, AircraftTypes, BuildingTypes


This flag specifies the weapon which replaces the object's Primary= weapon when the object reaches "Elite" state.

Bugs/Side-Effects/Unexpected Limitations

Only if the Primary has Parasite=yes on the warhead.

  • When a Parasite unit receives ElitePrimary, the game ignores EliteSecondary, EliteWeaponX so the Parasite unit can only use one weapon When leveling up.