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DeathWeaponDamageModifier

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Revision as of 15:02, 24 January 2025 by Testid123 (talk | contribs)
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Flag: DeathWeaponDamageModifier
File(s): rules(md).ini
Values: Floating point values: Any decimal number (clearer range should be added in Template:Values).
Default: 0.0
Applicable to: TechnoTypes:

AircraftTypes, BuildingTypes, InfantryTypes and VehicleTypes



Specifies a multiple to the Damage= inflicted by this objects DeathWeapon=. Can be used to increase or decrease the collateral damage inflicted when the object is destroyed.