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MoveFlash

From ModEnc
Revision as of 12:21, 19 April 2025 by DeathFish (talk | contribs)
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Flag: MoveFlash
File(s): Rules(md).ini
Values: Strings: Normal text. (Limited to: Animations)
Default: null
Applicable to: General (RA2/YR) / AudioVisual (TS/FS)


Specifies the animation that gets played when you order your units to move to a certain cell.

Notes

This effect is a standard Animations entity, thus can be utilized in logic functions like MakeInfantry=int, but will lose houses affiliation during the process.