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Difference between revisions of "RadarEventMinRadius"

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|name=RadarEventMinRadius
 
|name=RadarEventMinRadius
 
|files={{Categ|Rules(md).ini}}
 
|files={{Categ|Rules(md).ini}}
|values=unsigned integers
+
|values={{values|uint}}
|special=None
 
 
|default=0
 
|default=0
 
|types={{Categ|General}}
 
|types={{Categ|General}}
|games=[[TS]], [[RA2]], [[YR]]
+
|ts=yes
 +
|fs=yes
 +
|ets=yes
 +
|ra2=yes
 +
|yr=yes
 +
|rp=yes
 
}}
 
}}
  
Minimum radius required by the radar event.
+
Specifies the size of the radar event rectangle after it has zoomed in on the target. Higher values mean larger rectangle.
 +
 
 +
== See Also ==
 +
*[[RadarEventSuppressionDistances]]
 +
*[[RadarEventVisibilityDurations]]
 +
*[[RadarEventDurations]]
 +
*[[FlashFrameTime]]
 +
*[[RadarCombatFlashTime]]
 +
*[[RadarEventSpeed]]
 +
*[[RadarEventRotationSpeed]]
 +
*[[RadarEventColorSpeed]]

Latest revision as of 16:56, 3 January 2024

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Flag: RadarEventMinRadius
File(s): Rules(md).ini
Values: Unsigned integers: All non-negative whole numbers from 0 to either 32767, 2147483647 or 4294967295.
Default: 0
Applicable to: General


Specifies the size of the radar event rectangle after it has zoomed in on the target. Higher values mean larger rectangle.

See Also