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AirRate
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| Flag: | AirRate |
| File(s): | rules(md).ini |
| Values: | Signed integers: All whole numbers from -2147483648 to 2147483647; in rare cases, only from -32768 to 32767. |
| Default: | 0 |
| Extension Version: | 0.6+. |
| Applicable to: | TechnoTypes:
AircraftTypes,
BuildingTypes,
InfantryTypes
and VehicleTypes |
| |
If higher than 0, defines after how many frames the unit’s animation is to be advanced to the next frame when the unit is in air.
Notes
AirRate takes precedence over WalkRate and IdleRate. 0 disables AirRate.