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Flag: CellAnim
File(s): rules(md).ini
Values: Strings: Normal text. (Limited to: Animations)
Default: none
Applicable to: OverlayTypes

Specifies the animation to display in the cell occupied by this overlay.

Cc alert.png Bugs/Side-Effects/Unexpected Limitations

The animation is drawn some 50 pixels below the cell. You can use YDrawOffset in the animation's art(md).ini code to visually rectify this, but it won't change the animation's "physical" location. In other words, any trailer anims, particles, etc. are still spawned from the original location.