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CrashSpin
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| Flag: | CrashSpin |
| File(s): | rules(md).ini |
| Values: | Boolean values: yes or no, true or false, 1 or 0 |
| Default: | yes |
| Extension Version: | 0.6+. |
| Applicable to: | VehicleTypes and AircraftTypes with Locomotor={4A582746-9839-11d1-B709-00A024DDAFD1} (Fly) |
| |
Whether the unit should spin when crashing, opposed to gliding down to the ground.
Notes
Units that have Locomotor=Jumpjet and are going to crash start to spin uncontrollably. For larger planes this can look silly and Ares adds an option for this to turn it off.
This setting only works for units with Locomotor=Fly. Units using Locomotor=Jumpjet do not support it.
References
Starting from Phobos Build #33, units with Locomotor=Jumpjet are allowed not to rotate around the longitudinal axis when crashing. Refer to Phobos documentation.