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DamageAirConsiderBridges

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Flag: DamageAirConsiderBridges
File(s): rules(md).ini
Values: Boolean values: yes or no, true or false, 1 or 0
Default: no
Extension Version: 0.B+.
Applicable to: General

This flag is part of Ares. Do not use it without Ares installed.



Whether a warhead detonating above a bridge will consider the bridge’s height for finding out whether units in air are to be damaged.

  • If no, a warhead detonating on a bridge will be considered to be four levels (416 leptons) high in the air.
  • If yes, it will be 0 leptons above the ground and thus by default not trigger damaging units in the air.

See Also

CellSpread

DamageAirThreshold