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DamageAirConsiderBridges
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Flag: | DamageAirConsiderBridges |
File(s): | rules(md).ini |
Values: | Boolean values: yes or no, true or false, 1 or 0 |
Default: | no |
Extension Version: | 0.B+. |
Applicable to: | General |
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Whether a warhead detonating above a bridge will consider the bridge’s height for finding out whether units in air are to be damaged.
- If no, a warhead detonating on a bridge will be considered to be four levels (416 leptons) high in the air.
- If yes, it will be 0 leptons above the ground and thus by default not trigger damaging units in the air.