FreeMCV
| Flag: | FreeMCV |
| File(s): | rules(md).ini |
| Values: | Boolean values: yes or no, true or false, 1 or 0 |
| Default: | no in vanilla, but in practice it is hard-coded to yes↓. |
| Applicable to: | CrateRules |
| |
Specifies whether MCV can be obtained from a crate.
Notes
This is only for multiplayer mode and requires [MultiplayerDialogSettings]→Bases=yes.
If the player has no buildings, no vehicle from [General]→BaseUnit=, and current funds are above 1500, then force the crate type to Unit and set the unit result to the side's corresponding MCV.
The determination of whether a crate can appear in water happens after this, meaning that if it's a crate in water, even if FreeMCV is executed, it will be converted to Money.
Bugs/Side-Effects/Unexpected Limitations
However, this flag is ineffective in vanilla!
The game assumes the value is always yes and then executes according to the above rules.
References
Starting from Phobos Build#41, this flag works correctly, and the default value is changed to 1 to ensure compatibility with vanilla behavior. Additionally, the funds threshold can be defined via [CrateRules]→FreeMCV.CreditsThreshold. Refer to Phobos documentation.