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NoParachuteMaxFallRate

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Flag: NoParachuteMaxFallRate
File(s): rules(md).ini
Values: Signed integers: All whole numbers from -2147483648 to 2147483647; in rare cases, only from -32768 to 32767.
Default: 0
Applicable to: General


The falling speed of aerial units, which refers to "the falling speed without a parachute".

This primarily applies to two scenarios: falling from destroyed bridges, and paratrooping from transport aircraft where the parachute animation specified by [General]Parachute=animation ends before landing, causing the unit to lose its parachute.

Notes

Both the falling speed when Locomotor=Jumpjet units die and the falling speed after Magnetron converts units to Jumpjet locomotor and releases traction use [TechnoType]JumpjetCrash=float instead of this flag.

The falling speed for Locomotor=Fly aircraft is hard-coded.

See Also