ModEnc is currently in Maintenance Mode: Changes could occur at any given moment, without advance warning.

RadarEventSpeed: Difference between revisions

From ModEnc
Jump to navigation Jump to search
Rewrite
Crimsonum (talk | contribs)
mNo edit summary
 
(4 intermediate revisions by 2 users not shown)
Line 2: Line 2:
|name=RadarEventSpeed
|name=RadarEventSpeed
|files={{Categ|Rules(md).ini}}
|files={{Categ|Rules(md).ini}}
|values=unsigned floats
|values={{values|float}}
|special=None
|default=0
|default=0
|types={{Categ|General}}
|types={{Categ|General}}
|games=[[TS]], [[RA2]], [[YR]]
|ts=yes
|fs=yes
|ets=yes
|ra2=yes
|yr=yes
|rp=yes
}}
}}


The speed of the radar event.
The speed at which the radar event rectangle zooms in on the target at the radar minimap. Higher values mean faster speed.
 
== See Also ==
*[[RadarEventSuppressionDistances]]
*[[RadarEventVisibilityDurations]]
*[[RadarEventDurations]]
*[[FlashFrameTime]]
*[[RadarCombatFlashTime]]
*[[RadarEventMinRadius]]
*[[RadarEventRotationSpeed]]
*[[RadarEventColorSpeed]]

Latest revision as of 14:53, 3 January 2024

Tiberian Dawn The Covert Operations Red Alert Counterstrike Aftermath Tiberian Sun Firestorm HyperPatch Red Alert 2 Yuri's Revenge Ares Generals Zero Hour Tiberium Wars Kane's Wrath
Flag: RadarEventSpeed
File(s): Rules(md).ini
Values: Floating point values: Any decimal number (clearer range should be added in Template:Values).
Default: 0
Applicable to: General


The speed at which the radar event rectangle zooms in on the target at the radar minimap. Higher values mean faster speed.

See Also