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Difference between revisions of "DebrisTypes"
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− | {{ | + | {{Flag |
− | + | |name={{PAGENAME}} | |
+ | |files={{Categ|Rules(md).ini}} | ||
+ | |values=comma-separated list of strings (names of [[VoxelAnims]]) | ||
+ | |default=null | ||
+ | |types={{Categ|Warhead|Warheads}}(YR Only), {{Categ|InfantryTypes}}, {{Categ|VehicleTypes}}, {{Categ|AircraftTypes}}, {{Categ|BuildingTypes}} | ||
+ | |ts=yes | ||
+ | |fs=yes | ||
+ | |ets=yes | ||
+ | |ra2=yes | ||
+ | |yr=yes | ||
+ | |rp=yes | ||
+ | }} | ||
+ | |||
+ | Specifies which VoxelAnims can be spawned as debris after this VehicleType is destroyed. If it is left blank, debris from [{{f|General|link}}] {{arr|r}} {{f|ExplosiveVoxelDebris|link}} list is used instead. | ||
+ | |||
+ | == See Also == | ||
+ | |||
+ | *[[MinDebris]]/[[MaxDebris]] | ||
+ | *[[DebrisMaximums]] |
Latest revision as of 17:16, 23 July 2024
Flag: | DebrisTypes |
File(s): | Rules(md).ini |
Values: | comma-separated list of strings (names of VoxelAnims) |
Default: | null |
Applicable to: | Warheads(YR Only), InfantryTypes, VehicleTypes, AircraftTypes, BuildingTypes |
Specifies which VoxelAnims can be spawned as debris after this VehicleType is destroyed. If it is left blank, debris from [General] → ExplosiveVoxelDebris list is used instead.