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Culling: Difference between revisions
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|values={{values|boolean}} | |values={{values|boolean}} | ||
|special= | |special= | ||
|default= | |default=false | ||
|types={{Categ|Warhead}} | |types={{Categ|Warhead}} | ||
|ra2=yes | |ra2=yes | ||
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}} | }} | ||
If set | If {{f|Culling|yes|link}} is set then this warhead will instantly destroy the target if: | ||
*the unit firing this warhead is Rookie or Veteran, and the target's current [[strength]] is less than or equal to {{sl|AudioVisual|ConditionRed}} . | |||
*or the unit firing this warhead is Elite, and the target's current [[strength]] is less than or equal to {{sl|AudioVisual|ConditionYellow}} . | |||
{{Bugs}} | |||
Note that {{f|Culling|link}} is only actually checked if the warhead also has {{f|Parasite|yes|link}} set and the attacking unit has both {{f|Naval|yes|link}} and {{f|Organic|yes|link}} set. | |||
*This limitation was lifted in Ares 3.0, And you can set the probability of the object being affected by Culling effect |
Latest revision as of 12:58, 2 May 2021
Flag: | Culling |
File(s): | Rules(md).ini |
Values: | Boolean values: yes or no, true or false, 1 or 0 |
Default: | false |
Applicable to: | Warhead |
If Culling=yes is set then this warhead will instantly destroy the target if:
- the unit firing this warhead is Rookie or Veteran, and the target's current strength is less than or equal to [AudioVisual]→ConditionRed= .
- or the unit firing this warhead is Elite, and the target's current strength is less than or equal to [AudioVisual]→ConditionYellow= .
Bugs/Side-Effects/Unexpected Limitations
Note that Culling is only actually checked if the warhead also has Parasite=yes set and the attacking unit has both Naval=yes and Organic=yes set.
- This limitation was lifted in Ares 3.0, And you can set the probability of the object being affected by Culling effect