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SpawnTranslucencyCutoff: Difference between revisions
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|files={{Categ|Rules(md).ini}} | |files={{Categ|Rules(md).ini}} | ||
|values={{values|float}} | |values={{values|float}} | ||
||default=0.0 | |||
|types={{Categ|ParticleSystems}} | |types={{Categ|ParticleSystems}} | ||
|ts=yes | |ts=yes | ||
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|ares=yes | |ares=yes | ||
}} | }} | ||
Specifies the number of particles to spawn in this system before starting to spawn gradually more translucent particles.<br> | |||
Specifies the number of particles to spawn in this system before starting to spawn gradually more translucent particles. | |||
'''Note:''' Only applicable to particle systems with {{f|BehavesLike|Smoke|link}}. | '''Note:''' Only applicable to particle systems with {{f|BehavesLike|Smoke|link}}. |
Latest revision as of 14:52, 6 February 2025
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Flag: | SpawnTranslucencyCutoff |
File(s): | Rules(md).ini |
Values: | Floating point values: Any decimal number (clearer range should be added in Template:Values). |
Default: | 0.0 |
Applicable to: | ParticleSystems |
Specifies the number of particles to spawn in this system before starting to spawn gradually more translucent particles.
Note: Only applicable to particle systems with BehavesLike=Smoke.