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{{DeeZireInclusion}}<br />
{{Flag
Can be set to 'yes' or 'no' and determines whether or not this BuildingType generates a 'gap' (shroud) around itself and any objects around it.
|name={{PAGENAME}}
|files={{Categ|Rules(md).ini}}
|values={{Values|bool}}
|default=no
|types={{categ|BuildingTypes}}
|ra2=yes
|yr=yes
}}
Can be set to ''' 'yes' ''' or ''' 'no' ''' and determines whether or not this [[BuildingTypes]] generates a 'gap' (shroud) around itself and any objects around it.
 
==Note==
*'''AI''' is not affected by the obscuration, even if you have '''Gap Generator''' all over the map it is useless.
 
==See Also==
*[[GapRadiusInCells]]
*[[SuperGapRadiusInCells]]
*[[ExtraPower]]

Latest revision as of 00:46, 25 January 2025

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Flag: GapGenerator
File(s): Rules(md).ini
Values: Boolean values: yes or no, true or false, 1 or 0
Default: no
Applicable to: BuildingTypes


Can be set to 'yes' or 'no' and determines whether or not this BuildingTypes generates a 'gap' (shroud) around itself and any objects around it.

Note

  • AI is not affected by the obscuration, even if you have Gap Generator all over the map it is useless.

See Also