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AltCameo: Difference between revisions
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m Leave it to me to make it all tidy-like then have a horrific spelling error. |
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{{Flag | {{Flag | ||
|name=AltCameo | |name=AltCameo | ||
|files={{Categ| | |files={{Categ|ini=art}} | ||
|values=strings | |values={{values|strings|filenames}} | ||
|default=XXICON | |default=XXICON | ||
|types={{Categ| | |types={{Categ|Technoes}} | ||
|games=[[RA2]], [[YR]] | |games=[[RA2]], [[YR]] | ||
|ra2=yes | |ra2=yes | ||
Line 11: | Line 11: | ||
}} | }} | ||
When [[Adding_A_Cameo|Adding A Cameo]], this flag defines the sidebar image used for a veteran version of this unit | When [[Adding_A_Cameo|Adding A Cameo]], this flag defines the sidebar image used for a veteran version of this unit. | ||
The general naming convention of existing cameos is: '''''____uico.shp''''', where ____ is the first four letters of your cameo's filename. Cameos should generally have an 8-character filename followed by the .shp extension. Normally this would be '''''____icon.shp''''', but veteran icons are usually given the suffix of 'uico' instead. | The general naming convention of existing cameos is: '''''____uico.shp''''', where ____ is the first four letters of your cameo's filename. Cameos should generally have an 8-character filename followed by the .shp extension. Normally this would be '''''____icon.shp''''', but veteran icons are usually given the suffix of 'uico' instead. | ||
== Where applicable == | |||
:{{Y}}On [[InfantryTypes]] with {{TTL|Trainable|yes}} - when the player successfully [[The Infiltration System|infiltrates]] a Barracks. | |||
:{{Y}}On [[VehicleTypes]] with {{TTL|Trainable|yes}} - when the player successfully [[The Infiltration System|infiltrates]] a War Factory. (See [[#bug1|Bugs]]) | |||
:{{Y}}On [[BuildingTypes]] which are {{TTL|Trainable|yes}} and [[UndeploysInto|UndeployInto]] VehicleTypes - when the player successfully [[The Infiltration System|infiltrates]] a War Factory. (See [[#bug1|Bugs]].) | |||
{{Bugs}} | |||
:{{N}}<span id="bug1">Once a War Factory has been infiltrated</span>, VehicleTypes with {{TTL|Naval|yes}} and {{TTL|Trainable|yes}} get their cameos "upgraded" into this version even though they do not start off as veteran when built. | |||
:{{N}}<span id="bug2">Infantry designated as {{TTL|VeteranInfantry}} and units designated as {{TTL|VeteranUnits}}</span> don't get their cameos "upgraded" into this version even though they actually start off as veteran when built. |
Revision as of 09:17, 8 June 2008
Flag: | AltCameo |
File(s): | art(md).ini |
Values: | Strings: Normal text. (Limited to: filenames) |
Default: | XXICON |
Applicable to: | TechnoTypes:
AircraftTypes, BuildingTypes, InfantryTypes and VehicleTypes |
When Adding A Cameo, this flag defines the sidebar image used for a veteran version of this unit.
The general naming convention of existing cameos is: ____uico.shp, where ____ is the first four letters of your cameo's filename. Cameos should generally have an 8-character filename followed by the .shp extension. Normally this would be ____icon.shp, but veteran icons are usually given the suffix of 'uico' instead.
Where applicable
- On InfantryTypes with Template:TTL - when the player successfully infiltrates a Barracks.
- On VehicleTypes with Template:TTL - when the player successfully infiltrates a War Factory. (See Bugs)
- On BuildingTypes which are Template:TTL and UndeployInto VehicleTypes - when the player successfully infiltrates a War Factory. (See Bugs.)
Bugs/Side-Effects/Unexpected Limitations
- Once a War Factory has been infiltrated, VehicleTypes with Template:TTL and Template:TTL get their cameos "upgraded" into this version even though they do not start off as veteran when built.
- Infantry designated as Template:TTL and units designated as Template:TTL don't get their cameos "upgraded" into this version even though they actually start off as veteran when built.