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m added a link to the Crew System |
If the infantry type has Nominal set, then it gets special treatment |
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|fs=yes | |fs=yes | ||
|ets=yes}} | |ets=yes}} | ||
This defines the [[InfantryType]] that emerges from a destroyed unit or building in Tiberian Sun and Firestorm. You should ensure this is set to a valid infantry unit, in other words an infantry that is listed in the | This defines the [[InfantryType|infantry type]] that emerges from a destroyed unit or building in Tiberian Sun and Firestorm. You should ensure this is set to a valid infantry unit, in other words an infantry that is listed in the {{tt|[InfantryTypes]}} list and is defined like all other infantry units. | ||
<!--at least in TS-->Note that if the infantry has {{f|Nominal|yes|link}}, then it will be internally flagged as a [[technician]] when emerging as a survivor. Such units receive special treatment from the game: For example, they are not counted towards [[CivEvac|civilian evacuation]] or the [[house]] unit count, and the tooltip shows them as "Technician" regardless of their true [[name]]. | |||
==See also== | ==See also== |
Latest revision as of 13:08, 13 January 2023
Flag: | Crew |
File(s): | rules.ini |
Values: | String |
Default: | E1? |
Applicable to: | InfantryType |
This defines the infantry type that emerges from a destroyed unit or building in Tiberian Sun and Firestorm. You should ensure this is set to a valid infantry unit, in other words an infantry that is listed in the [InfantryTypes] list and is defined like all other infantry units.
Note that if the infantry has Nominal=yes, then it will be internally flagged as a technician when emerging as a survivor. Such units receive special treatment from the game: For example, they are not counted towards civilian evacuation or the house unit count, and the tooltip shows them as "Technician" regardless of their true name.