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Trailer: Difference between revisions

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DeathFish (talk | contribs)
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Crimsonum (talk | contribs)
It's unnecessary and contrary to convention to specify that this flag applies only to the art.ini section ("Image"). It is already apparent from the file category and type pages.
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|default=none
|default=none
|values={{Values|string|[[Animation]] IDs}}
|values={{Values|string|[[Animation]] IDs}}
|types=[[AircraftTypes]],[[Projectile]][[Image]]
|types=[[AircraftTypes]], [[Projectile]]
|ts=yes
|ts=yes
|fs=yes
|fs=yes
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}}
}}


Specifies the [[Animation]] to play as a trailer behind this Image. But the Trailer will be drawn only when AircraftType or Projectile use this Image.
Specifies the [[Animation]] to play as a trailer behind this [[AircraftTypes|aircraft]] or [[Projectile|projectile]] object. For attaching trailers to other animation types, see [[TrailerAnim]].
*For attaching trailers to other animation types, see [[TrailerAnim]].


==See also==
==See also==

Revision as of 11:52, 2 October 2022

Tiberian Dawn The Covert Operations Red Alert Counterstrike Aftermath Tiberian Sun Firestorm HyperPatch Red Alert 2 Yuri's Revenge Ares Generals Zero Hour Tiberium Wars Kane's Wrath
Flag: Trailer
File(s): art(md).ini
Values: Strings: Normal text. (Limited to: Animation IDs)
Default: none
Applicable to: AircraftTypes, Projectile


Specifies the Animation to play as a trailer behind this aircraft or projectile object. For attaching trailers to other animation types, see TrailerAnim.

See also

Automatic List Inclusion

Animations used as values for this flag are automatically listed under the internal [Animations] array. However no harm can be done by listing them manually.