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IonRed: Difference between revisions
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{{ | {{Flag | ||
|name={{PAGENAME}} | |||
|files={{Categ|Maps}} | |||
|values={{values|float}} | |||
|default=1.0 | |||
|types={{Categ|Lighting}} | |||
|ts=yes | |||
|fs=yes | |||
|hp=yes | |||
|ra2=yes | |||
|yr=yes | |||
|ares=yes | |||
}} | |||
Specifies the amount of red tint to apply to the map's [[IonAmbient|ambient]] [[cell]] lighting during [[ion storm]] ({{ts}}) or [[lightning storm]] ({{ra2}} and {{yr}}). Default's to 1.0, which applies no tint. Higher values increase the amount of red tint, lower values decrease it. | |||
== Notes == | |||
* Objects using the unit [[palette]] ({{tt|unit*.pal}}) are not tinted. This includes all units and player-owned buildings, Tiberium/ore, etc. Therefore, it is recommended that the map's {{f|IonRed}}, {{f|IonGreen|link}}, and {{f|IonBlue}} values together average at 1.0, else these objects will stand out in a visually unpleasant way during a storm. | |||
* Negative values work, as long as at least one other color component ({{f|IonGreen|link}} or {{f|IonBlue}}) is above zero. Otherwise the map will appear pitch black. | |||
== See Also == | |||
* [[IonGreen]] | |||
* [[IonBlue]] | |||
* [[IonAmbient]] | |||
* [[Red]] |
Latest revision as of 13:08, 24 February 2024
Flag: | IonRed |
File(s): | Maps |
Values: | Floating point values: Any decimal number (clearer range should be added in Template:Values). |
Default: | 1.0 |
Applicable to: | Lighting |
Specifies the amount of red tint to apply to the map's ambient cell lighting during ion storm (Tiberian Sun) or lightning storm (Red Alert 2 and Yuri's Revenge). Default's to 1.0, which applies no tint. Higher values increase the amount of red tint, lower values decrease it.
Notes
- Objects using the unit palette (unit*.pal) are not tinted. This includes all units and player-owned buildings, Tiberium/ore, etc. Therefore, it is recommended that the map's IonRed, IonGreen, and IonBlue values together average at 1.0, else these objects will stand out in a visually unpleasant way during a storm.
- Negative values work, as long as at least one other color component (IonGreen or IonBlue) is above zero. Otherwise the map will appear pitch black.