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IonAmbient: Difference between revisions
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{{ | {{Flag | ||
|name={{PAGENAME}} | |||
|files={{Categ|Maps}} | |||
|values={{values|float}} | |||
|default=1.0 | |||
|types={{Categ|Lighting}} | |||
|ts=yes | |||
|fs=yes | |||
|hp=yes | |||
|ra2=yes | |||
|yr=yes | |||
|ares=yes | |||
}} | |||
Specifies the map's ambient lighting level during [[ion storm]] ({{ts}}) or [[lightning storm]] ({{ra2}} and {{yr}}). Default's to 1.0. Higher values increase the map's overall brightness, lower values make it darker. Applies to all terrain and map objects. | |||
== See Also == | |||
* [[IonGround]] | |||
* [[IonRed]] | |||
* [[IonGreen]] | |||
* [[IonBlue]] | |||
* [[IonLevel]] | |||
* [[Ambient]] |
Latest revision as of 13:12, 24 February 2024
Flag: | IonAmbient |
File(s): | Maps |
Values: | Floating point values: Any decimal number (clearer range should be added in Template:Values). |
Default: | 1.0 |
Applicable to: | Lighting |
Specifies the map's ambient lighting level during ion storm (Tiberian Sun) or lightning storm (Red Alert 2 and Yuri's Revenge). Default's to 1.0. Higher values increase the map's overall brightness, lower values make it darker. Applies to all terrain and map objects.