Strength: Difference between revisions
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{{bugs}} | {{bugs}} | ||
1. If the | 1. If the <b>[[InfantryTypes]]</b> has '''Strength=0 or Strength=-1''' <b>[[InfantryTypes]]</b> will receive the following effects. | ||
-When transported by '''Chronosphere''' will not die. | -When transported by '''Chronosphere''' will not die. | ||
-When teleported by '''Chronosphere''' to an area that is inaccessible to them such as a pond, sea, cliff, etc., | -When teleported by '''Chronosphere''' to an area that is inaccessible to them such as a pond, sea, cliff, etc., <b>[[InfantryTypes]]</b> will not die. | ||
-Can't die from '''Iron Curtain''' | -Can't die from '''Iron Curtain''' | ||
2. If | 2. If <b>[[VehicleTypes]]</b> and '''[[AircraftTypes]]''' have '''Strength=0 or Strength=-1''' those vehicles Will not be able to move anywhere '''(except being moved by Chronosphere)''' | ||
>For <b>[[Tiberian Sun]]</b> If <b>[[VehicleTypes]]</b> have '''Strength=0''' particle in the <b>[[DamageParticleSystems]]</b> section will be used | |||
(Works well with particles of type <b>Spark</b> <b>(BehavesLike=Spark only)</b>. | |||
4. If the | 3. If the <b>[[BuildingTypes]]</b> has '''Strength=0''' after we place it It will be destroyed immediately. | ||
4. If the <b>[[BuildingTypes]]</b> has '''Strength=-1''' Buildings cannot be damaged by any weapons. Except for weapons with [[Temporal]] on the warhead only. |
Revision as of 03:08, 22 July 2024
Flag: | Strength |
File(s): | Rules(md).ini |
Values: | unsigned integers |
Special Values: | 0, -1 |
Default: | 0? |
Applicable to: | InfantryTypes, VehicleTypes, AircraftTypes, BuildingTypes, TerrainTypes |
Specifies the amount of 'hitpoints' this object has. When it reaches zero, the object is destroyed.
Bugs/Side-Effects/Unexpected Limitations
1. If the InfantryTypes has Strength=0 or Strength=-1 InfantryTypes will receive the following effects.
-When transported by Chronosphere will not die.
-When teleported by Chronosphere to an area that is inaccessible to them such as a pond, sea, cliff, etc., InfantryTypes will not die.
-Can't die from Iron Curtain
2. If VehicleTypes and AircraftTypes have Strength=0 or Strength=-1 those vehicles Will not be able to move anywhere (except being moved by Chronosphere)
>For Tiberian Sun If VehicleTypes have Strength=0 particle in the DamageParticleSystems section will be used (Works well with particles of type Spark (BehavesLike=Spark only).
3. If the BuildingTypes has Strength=0 after we place it It will be destroyed immediately.
4. If the BuildingTypes has Strength=-1 Buildings cannot be damaged by any weapons. Except for weapons with Temporal on the warhead only.