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If set, the weapon will only fire once instead of continuously. Used for Crazy Ivan and Psi Corps deployment. An [[Internal Error]] will occur if an [[AircraftType]] uses a weapon with this set to 'yes'.
If set, the weapon will only fire once instead of continuously. Used for Crazy Ivan and Psi Corps deployment.
{{Bugs}}
{{Bugs}}
*If used with [[VehicleTypes]] with tag {{f|Deployer|yes|Link}}, {{f|DeployFire|yes|Link}} where [[Secondary]],[[EliteSecondary]] has {{f|AreaFire|yes|Link}}. Won't attack just 1 time and then stop but will slow down in the attack down a little.
If used with [[VehicleTypes]] with tag {{f|Deployer|yes|Link}}, {{f|DeployFire|yes|Link}} where [[Secondary]],[[EliteSecondary]] has {{f|AreaFire|yes|Link}}. Won't attack just 1 time and then stop but will slow down in the attack down a little.
 
An [[Internal Error]] will occur if an [[AircraftType]] uses a weapon with this set to 'yes'.
*This bug has been fixed in Ares 3.0.

Latest revision as of 15:30, 1 August 2024

Tiberian Dawn The Covert Operations Red Alert Counterstrike Aftermath Tiberian Sun Firestorm HyperPatch Red Alert 2 Yuri's Revenge Ares Generals Zero Hour Tiberium Wars Kane's Wrath
Flag: FireOnce
File(s): Rules(md).ini
Values: boolean
Default: no
Applicable to: Weapons


If set, the weapon will only fire once instead of continuously. Used for Crazy Ivan and Psi Corps deployment.

Bugs/Side-Effects/Unexpected Limitations

If used with VehicleTypes with tag Deployer=yes, DeployFire=yes where Secondary,EliteSecondary has AreaFire=yes. Won't attack just 1 time and then stop but will slow down in the attack down a little.

An Internal Error will occur if an AircraftType uses a weapon with this set to 'yes'.

  • This bug has been fixed in Ares 3.0.