ModEnc is currently in Maintenance Mode: Changes could occur at any given moment, without advance warning.

AffectsAllies: Difference between revisions

From ModEnc
Jump to navigation Jump to search
Testid123 (talk | contribs)
mNo edit summary
Testid123 (talk | contribs)
mNo edit summary
Line 11: Line 11:
==Nots==
==Nots==
If <b>AffectsAllies=no</b> is used against a [[warhead]] In the section [[Particle]] it will not work.
If <b>AffectsAllies=no</b> is used against a [[warhead]] In the section [[Particle]] it will not work.
Doesn't work with [[Temporal]] tag.
Doesn't work with [[IsLocomotor]] tag.

Revision as of 12:25, 6 August 2024

Tiberian Dawn The Covert Operations Red Alert Counterstrike Aftermath Tiberian Sun Firestorm HyperPatch Red Alert 2 Yuri's Revenge Ares Generals Zero Hour Tiberium Wars Kane's Wrath
Flag: AffectsAllies
File(s): rules(md).ini
Values: Boolean values: yes or no, true or false, 1 or 0
Applicable to: Warheads


This flag controls whether this warhead can damage friendly units. If set to 'no', then any friendly units within the warhead radius will not be affected by the actual damage-dealing part of the warhead, but most side-effects such as DamageReducesReadiness=yes or Sonic=yes will affect them still.

Nots

If AffectsAllies=no is used against a warhead In the section Particle it will not work.

Doesn't work with Temporal tag. Doesn't work with IsLocomotor tag.