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SpawnsNumber: Difference between revisions

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|values={{Values|integer}}
|values={{Values|integer}}
|default=0
|default=0
|types={{categ|TechnoTypes}}
|types={{catAllTypes}}
|ra2=yes
|ra2=yes
|yr=yes
|yr=yes
}}
}}
Specifies the number of {{f|Spawns||link}} that this object produces with each successive firing action.
Specifies the number of {{f|Spawns||link}} that this object produces with each successive firing action.

Latest revision as of 07:12, 12 January 2025

Tiberian Dawn The Covert Operations Red Alert Counterstrike Aftermath Tiberian Sun Firestorm HyperPatch Red Alert 2 Yuri's Revenge Ares Generals Zero Hour Tiberium Wars Kane's Wrath
Flag: SpawnsNumber
File(s): Rules(md).ini
Values: Signed integers: All whole numbers from -2147483648 to 2147483647; in rare cases, only from -32768 to 32767.
Default: 0
Applicable to: TechnoTypes:

AircraftTypes, BuildingTypes, InfantryTypes and VehicleTypes



Specifies the number of Spawns= that this object produces with each successive firing action.