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CloakingSpeed: Difference between revisions

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|types={{Categ|InfantryTypes}},{{Categ|VehicleTypes}},{{Categ|AircraftTypes}}
|types={{Categ|InfantryTypes}},{{Categ|VehicleTypes}},{{Categ|AircraftTypes}}
|values={{values|unsigned integers}}
|values={{values|unsigned integers}}
|default= -1
|default=[[CloakingStages]] (Current value of [[CloakingStages]] In the rules file)
|ts=yes
|ts=yes
|fs=yes
|fs=yes

Revision as of 04:21, 16 February 2025

Tiberian Dawn The Covert Operations Red Alert Counterstrike Aftermath Tiberian Sun Firestorm HyperPatch Red Alert 2 Yuri's Revenge Ares Generals Zero Hour Tiberium Wars Kane's Wrath
Flag: CloakingSpeed
File(s): rules(md).ini
Values: Unsigned integers: All non-negative whole numbers from 0 to either 32767, 2147483647 or 4294967295.
Default: CloakingStages (Current value of CloakingStages In the rules file)
Applicable to: InfantryTypes,VehicleTypes,AircraftTypes


Specifies the duration, in frames, of each cloaking stage. Effectively, this is the speed at which the object (de)cloaks, with 1 being the fastest and 10 slowest possible.

See Also