ModEnc is currently in Maintenance Mode: Changes could occur at any given moment, without advance warning.

DebrisTypes

From ModEnc
Revision as of 13:33, 30 September 2024 by Testid123 (talk | contribs)
Jump to: navigation, search
Tiberian Dawn The Covert Operations Red Alert Counterstrike Aftermath Tiberian Sun Firestorm HyperPatch Red Alert 2 Yuri's Revenge Ares Generals Zero Hour Tiberium Wars Kane's Wrath
Flag: DebrisTypes
File(s): Rules(md).ini
Values: comma-separated list of strings (names of VoxelAnims)
Default: null
Applicable to: Warheads(YR Only), InfantryTypes, VehicleTypes, AircraftTypes, BuildingTypes


Specifies which VoxelAnims can be spawned as debris after this VehicleType is destroyed. If it is left blank, debris from [General] → ExplosiveVoxelDebris list is used instead.

Note

See Also