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DelayKillFrames

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Flag: DelayKillFrames
File(s): rules(md).ini
Values: ERROR – No value types set! Please edit this page and fix the Flag template!


Specifies the delay (in frames) between an object's destruction and its secondary explosion when affected by CausesDelayKill=yes.

[Usage] Set in the rulesmd.ini file under the [General] section: rules(md).ini

[Technical Details]

  • Measured in game frames
  • Only affects objects with CausesDelayKill=yes
  • Controls timing of secondary explosions
  • Commonly used for barrel chain reactions

[See also]