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EnterBioReactorSound
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Flag: | EnterBioReactorSound |
File(s): | Rules(md).ini |
Values: | Strings (names of Sounds) |
Default: | none |
Applicable to: | AudioVisual,TechnoTypes |
Default sound to play when a unit enters a BuildingTypes with InfantryAbsorb=yes or UnitAbsorb=yes set. Can be any sound as defined in the SOUND.INI file.
Bugs/Side-Effects/Unexpected Limitations
In the original game, although this Flag also exists under TechnoType, in practice only the global settings are ultimately used.
- This bug has been fixed in Phobos Build#47.