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EnterBioReactorSound

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Flag: EnterBioReactorSound
File(s): Rules(md).ini
Values: Strings (names of Sounds)
Default: none
Applicable to: AudioVisual,TechnoTypes


Default sound to play when a unit enters a BuildingTypes with InfantryAbsorb=yes or UnitAbsorb=yes set. Can be any sound as defined in the SOUND.INI file.

Bugs/Side-Effects/Unexpected Limitations

In the original game, although this Flag also exists under TechnoType, in practice only the global settings are ultimately used.

  • This bug has been fixed in Phobos Build#47.